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Teaching with things: Curation, hybrid multimedia, and object-oriented pedagogy
Awardees plan to expand an existing curatorial program at metaLAB and the museums to support object-based teaching in the humanities. -
Coordinating and advancing statistical teaching and learning (CASTLE)
Awardees plan to organize a two-day workshop that brings together faculty and students from across the University to discuss pedagogical strategies for teaching statistics. -
The Connected Scholar
Awardees plan to develop further an online tool (“The Connected Scholar”) to teach and promote academic integrity and facilitate proper citation. -
A Model for teaching and curriculum development informed by the theatrical process
Awardees plan to host a series of professional workshops and roundtables that connect the dramatic arts with teaching. -
Native Americans in the 21st century: Nation Building II community research projects
Awardees plan to support and extend a multidisciplinary, experiential learning course on community building in indigenous cultures. -
H20: Adaptable digital textbooks
Awardees plan to develop further their online H20 platform for digital textbook design and distribution. -
Case-based learning and teaching: A practice-based, peer-driven approach to sophomore tutorial
Awardee plans to assess her departments’ new sophomore tutorial program, investigate its generalizability to other departments, and create a “Hauser sophomore scholar” program. -
SciBox 1.0: An innovative, experimental learning space inspiring creative approaches to teaching
Awardees plan to redesign a 2,500 sq ft space in the Science Center into an experimental "black-box" classroom that could be used for existing classes beginning in Spring 2013. -
Quests for wisdom: Religious, moral, and aesthetic searches for the art of living
Awardees plan to design, fund, and assess a new interdisciplinary, cross-school course on “wisdom for the art of living” that seeks to transform students’ moral experiences through experiential learning. -
Hands-on virtual dissection for dynamic anatomy instruction and evaluation
Awardees plan to use Kinect technology for “hands on” virtual dissection.