Into Practice, a biweekly communication distributed from the Office of the Vice Provost for Advances in Learning to active instructors during the academic year was inspired by a successful 2012 HILT grant project. The e-letter highlights the pedagogical practices of individual faculty members from across Schools and delivers timely, evidence-based teaching advice, contributing to and strengthening a University-wide community of practice around teaching.

Below is a catalog of all the Into Practice issues sorted by the publication date. To subscribe to Into Practice, please sign-up via our Mailing List page.

  • Incorporating social support and love into the classroom

    Gretchen Brion-Meisels, Lecturer on Education, focuses on ensuring that holistic support is apparent and felt deeply in her classroom. From listing mental health resources on all her syllabi to convening opening circles to build relationships at the start of class, Brion-Meisels incorporates ways of “checking in.” In her course Establishing Loving Spaces for Learning, students are asked to keep reflective journals and share them with a peer to engage in a conversation around their experiences. “Fundamentally, my biggest goal is to normalize the idea that everyone needs support. We’re all works-in-progress, learning and growing, but also with a lot to contribute to each other’s growth.”
  • Usable Knowledge

    A digital publication based at the Harvard Graduate School of Education produced for educators everywhere. Usable Knowledge was founded to connect research to practice. They make education research and well-vetted strategies accessible to a wide audience: teachers and principals, district leaders, policymakers, university faculty and higher ed professionals, nonprofit leaders, entrepreneurs, members of the media, and parents.
  • Building Teaching Professional Development for Harvard Graduate Students involved in STEMM Educational Outreach

    Awardees will create and curate professional development resources for evidence-based inclusive teaching that is specifically tailored to Harvard graduate students involved in STEMM outreach programs.
  • Holographic Electricity Toolkit and Curriculum

    Awardee will use augmented reality (AR) technology to design tools that allow students to visualize invisible phenomena and support digitally mediated scientific inquiry and knowledge exchanges in makerspaces.
  • Rubric Visualization Project

    Awardees will create a program to transform raw rubric data into an easy-to-understand visualization that shows which part of an assignment students best performed on and which parts they need help with.
  • We are all Educators: Piloting a Workshop to Prepare University Staff to Act as Effective Educators

    Awardees will create resources and a workshop that will enable staff members to more effectively act as educators when working with students on formal and informal projects.
  • Best models for blended learning between graduate students and professionals

    Awardees will test a series of blended learning modules designed to facilitate collaborative learning between professional and graduate students to highlight best practices in using blended learning to allow collaborative, co-education between professionals and graduate students.
  • Developing a Hybrid Interprofessional Education Model to Prepare Students for Cross-Sector Problem-Solving

    Awardees will build on the award-winning HarvardX MOOC, “Improving Your Business Through a Culture of Health (COH),” to develop a scalable and transferable pilot module to practice interprofessional (cross-sector) team learning.
  • Teaching Students How to Learn

    Awardees will develop an interdisciplinary STEM initiative that will enable instructors to incorporate explicit lessons to teach their students how to study and learn both inside and outside of the classroom.
  • Supporting Virtual Reality Pedagogical Initiatives across Harvard

    Awardees will provide virtual reality (VR) equipment, software, and staff training for initiating and supporting innovative VR pedagogical initiatives at the Cabot Science Library VR studio.
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